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Category Archives: Design
Who Needs Numbers, Anyway?
I want to expand on a topic Bill Maya mentioned in his last post on Inform 7. He wrote: But first a question – Why are real numbers and equations so important in storyworlds? At their heart, storyworlds are simulations … Continue reading
Posted in Design, Techniques
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Siboot SympolTalk
Dan Fabulich started us off with a brief description of the game that his company will be releasing on Friday. The player is a lawyer in a strange world of “demonic law”. Dan expressed some pride in the quality of … Continue reading
Posted in Design
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